The Gamerheads Podcast
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The Gamerheads Podcast
Recap of ID@Xbox Showcase
Welcome to another episode of The Gamerheads Podcast! This week, we discuss the latest ID@Xbox Showcase demos. We share our thoughts on WrestleQuest, a wrestling RPG that brilliantly revives our favorite wrestlers of the past. Not stopping there, we give you an exclusive peek into the development process of the game, thanks to our friends at Mega Cat Studios.
Brace yourselves as we cap off the episode with discussions on games like Fall Guys, Tears of the Kingdom, and Garlic—a quirky game that's reminiscent of Celeste yet has a charm of its own. From the game's achievement system to an ongoing sale, we leave no stone unturned.
We also listen to Phil's frustrations about a certain game that we made him play in our Tales from the Eshop segment, where escaping from a damaged ship becomes an epic ordeal—complete with alien creatures, weapon upgrades, and dark, eerie hallways...and a broken game.
So sit back and tune in—we promise you a rollercoaster ride!
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Music:
Jeff Dasler - Recused
...
Hi, I'm Celia Shilling from Yacht Club Games.
Speaker 2:Hey, this is James from Mega Cat Studios.
Speaker 3:Hey, this is Matt AK Stormageddon from Reignite Screensnark and the Fun and Games podcast. This is Stephanie from the Boss Rush podcast and the Boss Rush Network.
Speaker 1:Hey, this is Mark and Keon from Bonta Off-Ald. Hey, this is Sebastian with theproteonerreportcom and the Single Player Experience podcast.
Speaker 2:Hey, this is Todd Mitchell from Code Right Play Salutations. This is Mike Carroll from Stroll Art. Hey, this is Patrick from the Backlog Odyssey.
Speaker 3:Hey, this is Rune from Runecodes.
Speaker 1:Hi, this is Andrew from Spalada Birds. Hi everyone, Jill Grote here from the Indie. Informer.
Speaker 2:Hey, this is Brimstone and you're listening to Roger Reichardt on the Gamerheads podcast.
Speaker 1:And welcome to another episode of the Gamerheads podcast. My name is Roger. Along with me are my good friends and co-host. I have Mike, Hello. And we have the CEO and a president of Gamerheads. We have Phil.
Speaker 3:Salutations Welcome back guys.
Speaker 1:Where were we? Oh, that's right.
Speaker 2:I was on the show last week.
Speaker 3:Oh yeah, that's right.
Speaker 1:Yes, that's what it was.
Speaker 3:I was busy trying not to be kidnapped by Mothman and Roger. Yes, you know what. Just save your life and hide from the Mothman, that's right.
Speaker 1:That's right. Yeah, welcome back. A lot has happened since you left. What happened? Come back. I mean, there was the IDX box showcase.
Speaker 3:That sounds made up that what it's real. That sounds made up Right. Oh, I think you made it up Mike.
Speaker 2:There was a showcase, there were several showcases. There were actually there were two actually, I think two.
Speaker 3:There was two.
Speaker 2:Multiple showcases.
Speaker 3:Yes From Xbox.
Speaker 2:No.
Speaker 3:Oh, is the other one from that company. That doesn't count.
Speaker 2:Which is no, they already did theirs. Good, I think.
Speaker 3:Did.
Speaker 1:I have to talk about it, which one.
Speaker 2:Limiter run games. Oh, that's right, that's right.
Speaker 1:So yeah, I forgot about that. They had a show as well. Yes, Was it delayed for an hour or a year and a half to. Oh snap, no, it was on time. Did you catch it, Mike?
Speaker 2:Which one the Limiter Run games.
Speaker 1:Yeah.
Speaker 2:I watched a few of the announcements. I know some of the announcements so I can give you a quick, long and short of it.
Speaker 1:Yeah, why don't you start there? What is?
Speaker 3:All of those words just disagreed with each other. Mike, that was fantastic. Do it again.
Speaker 2:I have no idea what's going on. We're doing great. We're right back where we started.
Speaker 1:Yeah, exactly, it feels like we never had a week off.
Speaker 3:There's a week off.
Speaker 1:No, not really.
Speaker 2:You know what gets on my nerves.
Speaker 1:Oh no, oh no, here we go.
Speaker 3:When I get stuck in a time space continuum, I'm not sure what's going on.
Speaker 2:Yes, that sucks. Unless it's happy death day because that was a good movie.
Speaker 1:Oh yeah.
Speaker 2:But anyways, Ed Boone was posting on Twitter that from Australia where they just started filming Mortal Kombat 2. And guess what's happening tomorrow?
Speaker 1:I don't know.
Speaker 2:They're striking.
Speaker 1:Oh, that's right.
Speaker 2:Yeah, actors are striking.
Speaker 1:That's right.
Speaker 2:So now the movie's going to be delayed, and I'm mad.
Speaker 1:Wow, yeah, I didn't know that they were filming Mortal Kombat 2, actually.
Speaker 2:Yeah, it's a movie.
Speaker 3:When you said Ed Boone, I thought of Ed Gein. I was like what the hell is Ed Gein doing on Twitter? Well then, I would laugh.
Speaker 1:Why is he still alive, or that'd be my question.
Speaker 3:I just started laughing because I got really confused.
Speaker 2:You're not too far off on Mortal Kombat.
Speaker 3:That's true.
Speaker 2:Yeah, what else is making me angry?
Speaker 1:Yeah.
Speaker 2:I thought there was something else. Oh, this whole thing with Activision and Microsoft.
Speaker 1:Just let it end. Already it is done.
Speaker 2:It's done. No, because now the FTC won't let it be.
Speaker 1:They won't.
Speaker 2:No, I thought they did. I thought, they did, mike, thanks, really, it is, thank you, Thank you.
Speaker 1:No, I thought that was over. Hey, let me tell you something.
Speaker 2:No, they're appealing.
Speaker 1:No wait, hold on Mike. In my mind it's over. That whole thing is ended. That's done. I read the news yesterday that they dismissed the whole case and it's out, and that's it. That's it, that's it.
Speaker 2:That's the end Right, yeah, they appealed, and now the head of the. Ftc went in front of Congress and just got railed as to what a terrible job she's doing.
Speaker 1:But why is Activision Blizzard the line in the sand? That's the part I don't understand. They're gobbling up all these other studios and it's like oh, Activision Blizzard. Maybe I'm just not following it enough, but I feel like this is overreach, yeah.
Speaker 2:There's a lot of like well, see, now you're in my camp here where it's making me mad, I know because I thought it was over.
Speaker 1:Now I am mad. You know what else makes me mad?
Speaker 2:This isn't even about games anymore. I'm just going to just go off on things that are working me today.
Speaker 2:I go to my comic book store and I get my box and my comic book store is always doing this. They're putting every single comic that's related to the ones I want. I like the Ninja Turtles ongoing, so they put in Turtles ongoing and then they put in Turtles and Usagi-Ojumbo and they put in Turtles some kind of future mini series and they put in Ninja Turtles Cross Over with Stranger Things. I'm like this is like 12?
Speaker 1:Wait what yeah? In your poll box they put all that stuff in there for you, yeah because it's Turtles.
Speaker 2:I have questions.
Speaker 1:But you didn't ask for those no.
Speaker 2:So I said can you please put on those cards? Ongoing only.
Speaker 3:Did the guy cop net it with you when you tried to return them?
Speaker 2:or Gal, no, no, no he was cool, I didn't pay for them.
Speaker 3:Oh see man, I wish my comic store did that.
Speaker 2:I just grabbed the comics and ran out of there. Didn't even pay for them. I didn't pay for them, I just bolted no, no no, they were cool. I put them back on the shelf, but I feel bad because they sat in my box for a week or two and then that lessens the chance of somebody else getting it.
Speaker 3:Well, yeah, smell, lose keepers please.
Speaker 2:So now I'm mad at myself.
Speaker 1:How did we get there?
Speaker 3:Oh, that Turtles you, Jimbo comics going for like $55 on eBay too, Mike.
Speaker 2:Oh really no, I made that part up just to try to get you going?
Speaker 1:OK, anyway. Limited run games.
Speaker 2:Limited run games. They they announced a whole bunch of games that are going to be going up for sale, some of which include the Jurassic Park collection, which is the Nintendo, Super Nintendo and Game Boy Jurassic Park games.
Speaker 1:That's cool.
Speaker 2:Not the good one the Sega. Genesis one. They're also announced the Castlevania Advance collection is going to be is going to be up for sale. All the Ninja Turtles game soundtracks are going to be released on vinyl, cd and cassette. Oh so all the, the, obviously the game, so I might get. I might get Turtles in time. I don't really get gaming vinyls or anything like that, but yeah, turtles in time Come on.
Speaker 1:Yeah, it's good.
Speaker 2:What else? Something about plumbers? Don't wear ties, oh wait what. Yeah, they're releasing plumbers. Don't wear ties.
Speaker 3:What's? Plumbers don't wear ties. They're not being a jackass right now, no no, no, it's OK, it's.
Speaker 2:it's like one of the worst 3D games. Well, there are a lot of bad three. One of the worst games ever made it's. It was on 3DO. It was one of those FMV movies where you like, you watch the movie and then you like choose the next path, or something like that Got it. It was horribly acted.
Speaker 1:What's what's that coming to, though?
Speaker 2:So switch, switch yeah yeah, xbox and PlayStation 3DO, the 4DO, the 4DO Virtual boy. Um then there's. What else did they announce? They announced shoot. I wish I had.
Speaker 1:Or shine.
Speaker 2:Oh yeah, a new shanty. Oh, they're finishing.
Speaker 1:Yeah.
Speaker 2:Way forward is finishing production on a shanty game that they were building for the Game Boy Advance and they're releasing it for the Game Boy Advance.
Speaker 1:Yeah, that's cool.
Speaker 2:So limited run is doing that with them. Oh, the Gex trilogy is coming out. And then there's another game out that that is like a spiritual successor to the the Zelda 3DO game. The enemy like the enemy one, yeah.
Speaker 1:The bad one, you mean.
Speaker 2:Yeah, but they're making it good, that's the new one. But it's not Zelda, it's. It's obviously Nintendo would like. That's buried way deep in the vault with the Ark of the Covenant. So Nintendo wouldn't let them do that. So, yeah, so they did that and they, they announced several other games Nothing, you know. In my opinion, some, some interesting stuff. I'll you know, I'll get the Castlevania one, maybe the Jurassic Park, um, probably the Gax one.
Speaker 3:I'm intrigued by the Gax games. I'm not, yeah.
Speaker 1:Wasn't that a Sega right Gax?
Speaker 2:Gax, no, that was PlayStation 3. Playstation 3. Oh no you know, I'm thinking of.
Speaker 1:What was that? That pond, James Pond.
Speaker 2:James Pond yeah.
Speaker 1:Huh, interesting. So yeah, that was, that was cool. The other event that happened was the ID at Xbox. Is it ID at Xbox showcase?
Speaker 2:Sure, we'll call it that.
Speaker 1:Yeah, why not?
Speaker 2:Sorry, roger, I'm trying to hurry up. You really spent a lot of the first 10 minutes so kind of blabbing about stuff totally unrelated, so I'm just trying to keep it going.
Speaker 1:That reminds me very much of Tenaecious D Skit, so so yeah, they had a lot of games that they, that they announced that are coming out. So anyway, I thought I mean we talked about this a little bit off air, but I think before we did a little bit. No, not I mean like in our you know, in our chat.
Speaker 1:But next week. I mean, I think Phil and I played a couple of demos, but next week we can talk more about more demos that we've been playing, because there's a lot of demos out. So now I'm not talking about the demos, no, you can talk about the demos and then talk about the demos.
Speaker 2:Yeah, sure, everybody can talk about the demos I didn't play any demos.
Speaker 3:Well then you can Just make stuff up, like I do half the time.
Speaker 1:So yeah, I mean, I guess go check it out. There was, I guess. Mike, you saw the the showcase. Phil, did you see the showcase?
Speaker 3:No, ok, mike, you did. I clicked on it trying to find the demos to download and sort of playing. It sent me over to YouTube and I went that's not the right button. And then I started vigorously jamming on the B button. I have not had a sip of alcohol today. It's time.
Speaker 1:Wow, no. Was there any games? Was there any games? That kind of caught your eye, though, mike?
Speaker 2:Well, just that, just that one, and I myth, myth, quest, I don't know Myth quest, whatever that is, and what it was that first person Saturday morning cartoon game.
Speaker 1:That's cool. Oh, it looks so good.
Speaker 2:That is very excited about that one.
Speaker 1:Do they have a demo for that right now in Xbox? I don't know. No, there's no demo OK there is a demo on Steam, but I thought maybe for Xbox. That game looks really cool. See, a Star is, I'm super excited for that, looks really good. And Wrestle Quest oh yeah, wrestle Quest, yeah yeah that looks cool.
Speaker 3:Yeah, I put about an hour into that at this point. Yeah, but we talk about it until next week, yeah you?
Speaker 1:know we can talk about it right now. Let's talk about the games we're playing, then yeah, let's move on to that segment. Games are playing. Phil, what games are you playing?
Speaker 3:None, wow, I got to talk about it next week.
Speaker 1:Wow, no, you can talk about it right now. I'm going to talk about it.
Speaker 3:Fine, I'll talk about it.
Speaker 1:Yeah.
Speaker 3:Diablo. Yeah, I hit level 51. I'm in act four. Now I'm getting my, my paradigm things or Paragon things, I don't really know. The story is really good. Just kidding, I'm not paying attention to that at all. I figured out how to equip my golem, so that's cool.
Speaker 1:That's cool.
Speaker 3:That was neat, yeah. Outside of that, I played a couple of the demos from the Xbox Game Fest it fests, because that's what I was told I was supposed to do, and then the plans all got changed on me, so I'm briefly going to tell you about Dynacat, which is one of the demos that I downloaded, because I own two cats and I'm not really super partial to cats but they amuse me, so I figured what the hell. I'll check out Dynacat, yeah. It's basically it's a sonic clone. That's what it is.
Speaker 3:It's a straight up sonic clone, but it's kind of like a cel shaded type of art to it Music in it's super basic. It's a little bit difficult to control and the demo was very, very short. It only gives you two regular levels and one boss fight, and then the entire demo was done, so enough to just give you a taste. It seems OK. It's nothing that I will play. If you're a diehard sonic fan, I recommend going and checking it out. You might enjoy it a lot more than I did, because I'm not a diehard sonic fan. And there's that.
Speaker 1:Cool.
Speaker 3:I also played the demo for bang on balls chronicles and if I have to tell you why I played that demo, you have never had a conversation with me in your entire life. That's right. The name of that game is bang on balls chronicles. Do you bang on balls? No, you are a ball that bangs on things, so it's like running in gym class. Wait what? Yeah, there's chronicles with the balls banging on things. Everything in it is balls.
Speaker 3:The opening cutscene was really, really fun and got me super excited about this game. And then I started playing it and it got even more fun and I'm even more excited about this game and I kind of want to check it out once it actually full-length releases. You control as a ball and you can customize your ball and you unlock things as your ball and it starts out as you arriving at a movie studio and then you walk into the studio and you got to go to the makeup chair, which is where you customize your ball, and then you continue to work your way through the studio where you learn the basic mechanics of the game, including dashing. I'm going to call it stomping, even though it's not stomping, like when you jump and you jam on B, and it specs you down really hard. You can't really stomp on your ball, though.
Speaker 2:No, I would not recommend that.
Speaker 3:No kidding, there's really big squirrel outside, and I'm not just saying that. The graphics in it are super cool and the problem is that the frame mate seems a little sluggish and chuggy Back to the game where I was. So after you get through the opening sequence, you can go and play through different studio lots and studios and kind of into games where it gives you various different quests and objectives throughout the course of it. The first one I went to was something something Viking something and you had to go and destroy a bunch of ships and you collect movie reels and you collect these stars. They give you power ups and there's tons of things to unlock throughout the course of each of the levels.
Speaker 3:It seems like it's going to be I don't know if it'll be a very big game. There might only be three levels to the entire thing, but just that first area that I get into is very, very wide open and there's a ton of things to find and unlock. Almost reminds me of like a Banjo-Kazooie or a Mario 64 type of fun time. You get 60 minutes worth of play through it, though with the demo oh cool.
Speaker 3:And if you pause it, the 60 minutes does not keep counting, so you get plenty of time. I thought that was kind of nice that the timer stopped when you paused it. Yeah yeah, it's a bang on ball super. Intrigued by it, I'll probably be buying it.
Speaker 1:Wow.
Speaker 3:And then I played about an hour's worth of WrestleQuest. It's a wrestling RPG and so far it seems like it's done really well. I like the fact that there's actual wrestlers in there. That's kind of intriguing.
Speaker 3:It's fun that it kind of talks in the business side of things, like when referring to things, and I think that's kind of amusing as well. Yeah, I look forward to playing more of that. I don't know how long the demo goes on for, like I said, I put about 45 minutes into that and it hasn't cut off on me yet.
Speaker 1:Cool, I have played through the demo of that.
Speaker 3:So I got to the end of the demo. You get to the end of the demo. Where's the end of the demo?
Speaker 1:So you go through his first couple of quests and then he goes and he goes to. He wants to. I don't know, I don't want to spoil it, but he's going to go off this match and he's going to become a pro wrestler. And then you follow somebody else's storyline and that is cool. So one thing I'll just. Can I just interject here real quick?
Speaker 3:Yeah, man, I got to interview. I'm going to say for what I played what I said. I got nothing else to say for what I played. So you can take the ball and run with it Like Al 1-Dang on it.
Speaker 1:Okay, so I interviewed James from Mega Cat Studios talking about Wrestle Quest and it is cool, you're right. Like they interviewed a lot of wrestlers to talk about like what life was on the road and they took a lot of feedback from the wrestlers as well. They had them play it and talk about the game. Jeff Jarrett was very influential in the game and Diamond Dallas Page Jake the Snake too. Like they got a lot of feedback from a lot of wrestlers, so I also got a new wrestlers too.
Speaker 3:I was going to say I got a good chuckle out of Conrad Thompson being in it, who hosts 10,000 different wrestling podcasts.
Speaker 1:Yeah, and like he shows up right away and.
Speaker 3:I chuckled pretty heavily when he was there in the pod room or whatever, and that made me laugh.
Speaker 1:Yeah, there's other like pop, Like video game, I guess references to like current pop culture, video game People that are real. I won't, I won't, I don't want to spoil it because you'll run into them. But but then the second, the second, so that you take on a new character in his quest, and what was cool about that was they. They talk about oh and this, in this match you have to lose and so make it look good, and they like can't tell you, like what you're supposed to do to make it look good. So you lose to this tag team. So your the second one is showing you how to do tag team matches. And it was cool. Like I didn't try. I mean, I, I just follow the script, so I didn't try to Try to break the break the script, right, because the promoter said this are you supposed to do. But I Wondered if, and then you get more XP and you get, you get equipment afterwards that that you can use. But I wonder what would happen if you said, no, I'm gonna, I'm gonna.
Speaker 3:I'm gonna bring this for yourself.
Speaker 1:Yeah, exactly.
Speaker 3:I'll do that point in the demo because I just learned manager skills, so I've got to be.
Speaker 1:Oh yeah, you're not that far, you're not far from the end then yeah, but yeah, I as it's. It's fun because I got to play this at PAX East as well and I didn't get as much time with it as I wanted to because it wasn't I didn't really have it scheduled, it was just I got there the first day of PAX, we got the press, got to go on the floor an hour early before anybody else, and so I didn't have any appointments set up at that point yet. So I just went over to Skybound because I knew that they had a Wrestle quest over there and I said, hey, I want to play some Wrestle quest. So I got to play a little bit. I didn't I didn't get to really talk to them at that point. I got to play the game a little bit, but it was fun to play the demo.
Speaker 1:It's a good lengthy. I mean it's a good length of demo teaches you, and enough of route, how the game is gonna work and I'm really excited for this game. Cool, should I just go next, mike, are you okay with that?
Speaker 2:might as well.
Speaker 1:You know it makes me mad. So other games I'm playing. I am playing Franken trach. It's another game that I got to demo at PAX East and it is a visual novel, but it's cool because it has lots of puzzles involved in it as well and it follows two characters, franken Drake, and Frank is like Frankenstein, but like it doesn't come out and you can't. He doesn't look like Frankenstein, but he's losing his mind. There's something going on and he's trying to figure out what's going on. And Drake is like Dracula and they they don't. They are like two ships that pass each other in the night. Well, because Drake is only around at nighttime and Frank is only around during the daytime. And you're trying to figure out like there's some mysterious thing going on. You're trying to figure out what's going on. The cool thing about this game, besides the fact that all your decisions actually make a difference and there's multiple endings at the end of this game the other cool thing is that this is all rotoscope Animation, like old flipbook.
Speaker 2:Yeah, no, no if you're gonna use rotoscopy, gotta use the best of rotoscope animation.
Speaker 1:What's that?
Speaker 2:out of this world.
Speaker 1:Oh Okay, yeah, seed, okay.
Speaker 3:Well, I will say the only makes me mad. It's really good. What's that film people don't give out of this world enough credit.
Speaker 2:And then they play games based on Drake and Josh oh sorry, frank and Frank, frank and Frank, frank and Frank.
Speaker 1:But yeah, I. The artwork is so fantastic in this game I'm super excited for it to play it. I'm excited for other people to play it too, because it is not out yet. I'm reviewing it. So, the other game I've been playing is one of the games that was announced in ID at Xbox showcase, and that is Rain World. I Don't know if you, either of you, saw anything with this game.
Speaker 3:Yeah, I downloaded the demo and then you said you were playing it, so I deleted it.
Speaker 1:Oh no, you should play it.
Speaker 3:Nope, too late, it's already deleted. Okay, okay, all right.
Speaker 1:So this game you are like this alien cat kind of thing it's the best way I can describe it and you Basically have to find food and survive and not get killed. And and so I'm not very far in this game because I just started playing it. Since the ID, xbox and man, the first time that my cat creature got killed by a predator was the saddest. It like grabbed it in its jaws and shook it and Killed it and I was a little traumatized from it.
Speaker 1:It was actually quite sad. Promise me, roger. Yeah, so much. So I was like I don't want that to happen again. But it's cool. The artwork is really good. The animation is really good. It's Intense. I did not think it was gonna be that intense, but it is very intense game and I'm quite enjoying it. And then Diablo I've been playing more Diablo as well. Those things I'm playing. What about you, mike? What have you been playing?
Speaker 2:Well, I'm gonna. First thing, I'm gonna say is that, even though this was my idea, I didn't play any of the demos.
Speaker 1:Well, to be fair.
Speaker 3:Yeah, yeah, yeah, I didn't pay attention, like usual.
Speaker 2:It's no worries, I played, I played a demo to fell, so that's okay.
Speaker 1:It's alright, there's a lot of other demos out there.
Speaker 2:So that's what I was gonna do is I'm gonna call out the two games that I downloaded and I'll let you know what I'm gonna be talking about next week. So next week I'm gonna I've already downloaded the demos for marble it up. Oh, yeah, yeah and a game called Alisa.
Speaker 1:Oh, I Did not see that one, so that kind of looks like Alice in Wonderland.
Speaker 2:Yes, like a Alice in Wonderland version of Resident Evil or something, yeah.
Speaker 3:I think it even gave like a Shout out to like 1996 arrival. Horror types of games something like that.
Speaker 2:Yeah, so, yeah, I'm looking forward to trying that one. So I'll be talking about those next week. So stay tuned, loyal listeners I.
Speaker 3:Yeah, why do you have an S at the end of that?
Speaker 2:Why'd you even say loyal? Stay tuned Kyle. Stay tuned future, mike.
Speaker 1:Did you guys see the game? Is it called like life of bread? I think.
Speaker 3:Is that anything like Freddy's spaghetti?
Speaker 1:Or no, it's called. Is it called bread of life? I can't remember what it's called.
Speaker 3:Now you sure you don't think of life of Brad. I am Brad, that's old.
Speaker 1:No, that's old yeah. Oh it's. It looks like Paper Mario. That's what it looks like. Oh, and I got the the demos out there. I downloaded that demo as well. I got to play a little bit at PAX he's on it too. I just don't remember what the game was called. Now it's either life of bread or bread of life. I don't remember bread. The bread's knocked life. Yeah, yeah, I don't. I guess I don't remember what. Maybe it's not even called bread of life for life.
Speaker 2:Well, maybe it doesn't even exist.
Speaker 1:Maybe it doesn't exist, maybe I'm just making us all up.
Speaker 3:I don't know their favorite dream Did you get into my Hulkamania 17 Roger.
Speaker 2:Roger found one of those Ninja Turtles pies in the back of the freezer.
Speaker 1:I would totally eat that if I found one of the back of the freezer, I would totally eat one, totally would. Afterwards I'd be like what did I just do? But at that moment.
Speaker 3:I'd be like that's so good, I smell colors.
Speaker 1:Are you playing anything else though, Mike?
Speaker 2:Yeah, no, I'm playing other games, so I'm playing some Resident Evil Also. You know I've been telling you that the boy has been playing and I can very proudly say that he got every achievement in Resident Evil 4 remake, including beating the game on the hardest difficulty and getting the S plus rank, which is like beating the game in three hours. So, yeah, it's something I could never ever do, so I was very proud of that. Playing a little bit more fall guys. I finished the season so I got all the awards for that.
Speaker 2:What else? Some more tears of the kingdom Playing that, having fun with that, Just you know, run around doing stupid stuff and I'm playing a game that you're going to see a review for this game on the website, which is what again, Roger?
Speaker 1:Our website is gamerheadspodcastcom.
Speaker 2:That's right. I don't know if you're going to ask.
Speaker 3:Roger, I saw your asking was the game I'm reviewing. What?
Speaker 1:was the game.
Speaker 2:Yeah, I'm reviewing a game. It's on the Xbox. It's a game called garlic.
Speaker 1:Yeah, do you like it? Is it good?
Speaker 2:Oh, I can't stop.
Speaker 1:Really.
Speaker 2:I'm enjoying it. It's a lot of fun. It's weird, like it's like I don't even know how to explain like it's oh quirky that's the best way for me to explain it. It's like it's like 80s, it's almost like 80s. Japanese cartoon.
Speaker 1:Yeah, yeah.
Speaker 2:You know, or like and like and like you know, when your main character dies he makes weird faces, almost like. If you've ever watched that show, the what is it? The amazing world of gumball.
Speaker 1:Yeah.
Speaker 2:By the way, good writing and good voice acting on that show, but they make weird faces sometimes and it almost looks like that. I don't know, it's just a very quirky game, but it plays like Celeste. The only difference is that this one is actually good, oh wow, damn, whoa, whoa, I'll go hardcore against Celeste.
Speaker 1:Actually I'm going to say this.
Speaker 2:I'm going to take that back a little bit. Celeste is not a bad game, but it is not worthy of the praise that it gets, in my humble opinion. So so, yeah, so it plays a lot like that. So it's very precision platformy and you're like dashing through enemies, jumping on you know certain things, sliding down the walls, running up walls, so it's. It's what it's an action platform. It also reminded me do you remember you play the game N plus.
Speaker 1:Yes, yes.
Speaker 2:Love N plus it reminded me of that very actiony. It's got great music. It's there's like there's times when, when, when there's I get to the end of a stage and I just have to stop for a second. I'm like I have no idea how I just accomplished this. It's just like it gets chaotic, but at the same time it's entry level.
Speaker 2:So, it's a good way to get into these, these, these really tough precision platformer games. But then when you get to like a certain level of things really start getting tough. Like the fire level kicked my butt, I'm on a sky level right now. That is really weird, it's? It's another one of those games where you like, you like, get into that like like zone, kind of like, like, remember, like guitar hero.
Speaker 2:You get into that guitar hero zone where you're just not like nothing else around you exists and you forget how to blink and you just become one with the controller. That's kind of how this game is. One other thing I'll say about this game and I do love, you know, I do love achievements. They do something with achievements that I've never seen before and it kind of surprised me, but I don't know if it's a if I like it or not, and that thing about the achievements, you're just going to have to find out by reading my review on game runs podcast.
Speaker 3:How kind of a tease was that.
Speaker 2:The kind to get us a few more hits on the site.
Speaker 1:Three more, at least three more, or at least one, phil, will go out there and read it now to say what is the internet?
Speaker 2:Yeah, you're going to have to wait till next, till this weekend.
Speaker 1:Yeah, it doesn't know how to use the internet. Right now it is on sale, at least on the eShop it's on sale for $11.99. It's normally $14.99. Where?
Speaker 3:you don't get achievements.
Speaker 1:Where you don't get achievements, that's right.
Speaker 2:Where you don't get achievements, yeah, so yeah, so yeah, garlic, I'm recommending it. So far, I think I'm almost done with the game. Oh wait, there's like mini games in it too that are really really quirky but interesting. Like I said, it's quite an interesting experience, quite a wacky experience.
Speaker 1:Huh, that's cool, that's awesome, very cool, anything else.
Speaker 2:Yes, and I don't know if I should be proud of saying this or not, but there have been some people that you may listen to on the show that have been pressuring me to play Diablo, so I started playing Diablo.
Speaker 1:Oh, yep. Now you can join us.
Speaker 2:Yes, I can. Yeah, so, yeah, I started playing that. I don't even know how far I've been playing for probably a good four or five hours. I'm really enjoying just how casual it is. I thought it was going to be way too micromanagy.
Speaker 3:No way, I mean.
Speaker 2:I know it can be if you want it to be. Especially when I first saw that skill tree, I was like oh boy.
Speaker 3:And then you hit level 15, the skill tree doesn't matter, Mike.
Speaker 2:Okay, but I'm liking how slow-paced it is. You know, I also. You know, it's one of those things I'm walking around. I'm like, oh, this cave looks interesting, and then I'm in this cave for the next hour.
Speaker 3:Yeah.
Speaker 2:Doing, you know, trying to. I don't even know what I was trying to do.
Speaker 1:Welcome to Diablo.
Speaker 2:Yeah. What are the guys you playing us.
Speaker 1:Well, I wanted to play as a necromancer, but everybody out there is a freaking necromancer, so I'm like well, we could have had like 16 skeletons, like just walking around.
Speaker 2:Yeah, so I figured well, if you guys are both necromancers, then we need to have like a tank character. So I picked a druid.
Speaker 3:Oh, do you turn into a bear?
Speaker 2:Oh, no, no, I went full werewolf.
Speaker 1:At a boy. Oh, that's cool.
Speaker 2:Yeah, yeah. So yeah, I'm a werewolf druid guy who looks like one of the Viking Raiders and Just chops everybody. Yep, Yep and so yeah, so I'm enjoying it, I think I'm. I mean, I went through the prologue or whatever it is, so I think I'm ready to do online. I'm only like a level. I think I'm like level 11 or something right now, it doesn't matter, everything scales.
Speaker 3:It doesn't matter.
Speaker 2:Yeah.
Speaker 1:Yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah yeah.
Speaker 2:Yeah.
Speaker 3:Yeah.
Speaker 2:Yeah, yeah, yeah, yeah, yeah, yeah, yeah yeah.
Speaker 1:Yeah, so this is the content for the Season theme I was sink into. I was thinking, uh, but my solo adventures in there? If it's fun, it is fun at times, so I don't know. I prefer games like Diabolos to be played with friends.
Speaker 2:I hope to experience that someday.
Speaker 1:Yeah, yeah, well, now you can. The game I was thinking of before when I said life of bread by the way, that's like From the Bible, it's born of bread is the game that I was trying to think of. Oh yeah, it's cool, though it's like a Mario paper Mario type game. Before we head into our last segment, which is the tales of the from the e-shop, but big shout out, a special shout out to our patrons. We have Jill and Matt. They are patrons of our Gamerheads podcast and you two can join. For as little as three dollars a month you can join you to do.
Speaker 3:You mean Mike and I.
Speaker 1:Yeah, you too, you too. You too could also join for as little as three dollars a month. And if you sign up now, through the end of July, we are giving out a $20 gift card to any council you would like or to the steam shop thing, steam. So so, all, all entries, all patrons are entered to win, and Matt won our $20 gift card giveaway last month. So how about that?
Speaker 3:Nice job, matt. All right, all right.
Speaker 1:Yeah, all right, should we move into our last segment, and that is the, the tales from the e-shop. So, mike, what was the game that we made Phil play?
Speaker 3:Yeah, this game the rest of this hour to read the title of the game.
Speaker 2:It's true, yeah so here we go. The name of the game is deep space action, fire, sci-fi game 2023, shooter, strike simulator, alien death, ultimate games. That is a long title.
Speaker 1:Yes, they were going for SEO words right there. What will people search for? Every one of these words in some game?
Speaker 2:that's what it was. Yeah, that's, yeah, let's see. Deep space is a scary survival game. The action takes place on a spaceship and you are the main character who has to go through several obstacles to survive. Deep space is a highly interactive game with stunningly realistic graphics, an eerie atmosphere created by sounding gameplay. Players navigate through level based sections of the spaceship, completing missions and fighting monsters. The game starts when the protagonist wakes up in a sarcophagus and tries to understand what happened, as one would do.
Speaker 2:Yeah exactly the fight for survival becomes intense right from the first level, the protagonist not Understanding what happened at the bow of the ship during his exploration. He is in search for ammunition, health reserves and nodes, which are both used to unlock special doors and upgrade. That's it hold on a second grade. That was it on the official Nintendo site. I gotta go to day coup deals to see what the rest of it is. Oh, oh that's so weird that the official site has less has less of a description.
Speaker 1:That's bizarre. Why would?
Speaker 2:I, I don't know that's weird upgrade weapons. Okay, here we go. He is in search for ammunition, health reserves and nodes which are both used to unlock special doors and upgrade weapons and suit. He begins to explore the lab.
Speaker 1:That was the end and suit, that was it.
Speaker 2:He begins to explore the space of the ship he is in and to look for ways out of the situation.
Speaker 1:That's one, guys. What do you guys?
Speaker 2:That's right in a sarcophagus, that's right. Yeah, that's right during his exploration, he meets a multitude of monsters in the rooms that he must defeat in order to open the next one. He also meets he also meets the main monster which get this, which is the most difficult to defeat, as One would be yeah and the third part of the game.
Speaker 1:That's right, I forgot about that.
Speaker 2:Yeah is the escape from the damaged ship by means of a smaller ship, but not everything is as easy as it seems, as the protagonist is prevented by something from doing this. Oh it's just something just something and you can find out the end of the tense story only by trying the game or Making Phil play it.
Speaker 3:Yeah, yeah you think?
Speaker 1:I made it to the end. How good is this game, phil?
Speaker 3:it is so good that in the first room that you wake up in your sarcophagus you can see the gap in between the textures of the floor and the wall, and you can see out into space. Is this like?
Speaker 1:a first person, or what is this?
Speaker 3:Yeah, it's basically the what's even cheaper than a dollar store.
Speaker 2:Garbage picking?
Speaker 3:yeah, it's like a garbage pick version of dead space dumpster diving. Yeah, um you wake up and like oh man.
Speaker 3:All right, I know I say oh man a lot whenever I do these things. He's got an. Oh boy, I've got an aw man. It initially assigns you to find this data pad to do stuff with. So, as I'm attempting to find my way out of the room, eventually I get close enough to the door where I can hold down a to open up the door. Except sometimes, if you're too close, it doesn't actually register that you're holding down a, so you get a sweet spot, and that way It'll open up the door for you.
Speaker 3:So then you go and you find the data pad, and then you got a wander around the ship to go figure out what to link this data pad up to and there's this really big screen that if you go and you press it, it'll tell you that you need to go find health. So you can't really do that until then. You go back to that screen again, with your data pad out this time, and you download the coordinates for this place. Mind you, there's no map or anything, but somehow it unlocks doors when you. When you do that, then you go and you find some health. But I think you actually have to power up some things first, which involves walking into a room and holding down a on some items to power them up or repair the generators, and then you got to turn on the power generators and then at some point you, oh, you walk into a room and there's a bunch of like Alien things inside of test tubes as they tend to be in in space not test tubes, but like giant holding tanks, like a back to tank.
Speaker 3:Yeah for a little bit of a premonition type of a thing, and and then you find a weapon, and then you go back to the room and lo and behold, the aliens are no longer in the things strange.
Speaker 3:So then you have to figure out a way to open up the door to get the next section, and then you finally find some ammo for your gun. Because you walk around with your gun but no ammo for about 10 minutes before you actually find ammo, which is fine because you don't actually have to shoot anything until you get to this first big room when all of a sudden you get surrounded by all these different alien things that begin to attack you and you shoot them and shoot them, and shoot them and shoot them. In little hit point things come up when you shoot them, telling you how much damage that you're doing.
Speaker 3:Oh, I like borderlands, yeah, but there's no bar that tells you what their actual health is. That so they're just random fucking numbers. Oh.
Speaker 3:Maybe they are and there's little wormy ones too that are really difficult to shoot, and I don't think you can iron sight your gun either, so you're just kind of hip-firing everything the entire time. Oh my god. And so I'm in this room and you can jump really high, and there's these like things that look like you should be able to jump on them, but you can't actually jump on them, so you just fight in on floor level against these aliens that are charging at you, and after I died five times, I quit.
Speaker 1:So you didn't find out what was chasing you.
Speaker 3:Yeah, well because at that point it had told me that well, you find a suit at one point too, because I think you're walking around naked until you find the suit and it's. It's definitely dead space.
Speaker 2:Oh, that's a suit yeah.
Speaker 3:I don't really know where you're going the entire time, except that it kind of seals off doors behind you. After you've closed off that section, you kind of just walk around in circles until you figure out where you're going. There's a lot of dark hallways, there's sparks that fly off of things that don't work, the, the aliens, attack you and I honestly got. I couldn't kill the aliens. I tried like hell. I even grabbed a second gun in that room and I kept fighting, I kept fighting, kept fighting. After about the fifth time I was like this is bullshit and I'm done.
Speaker 1:But you know what you?
Speaker 3:know, I told you, if you clear out all the aliens in the room, then you get to fight the Queen.
Speaker 1:So I think I was on the home stretch at that point, which was yeah, 45 minutes at the boss boss. You know, what prevents you from leaving that station is how shitty the game is. That's what's preventing you.
Speaker 3:Well, I was thinking. The textures probably just don't line up, so you just can't quite get out of the station, like I think I even took a screenshot of that as well, like just the gap between the floor and the wall, and I was like, oh, I don't know.
Speaker 2:I'll get you a better game next time. I don't know, I don't know, I'm worried about it.
Speaker 3:It's part of part of what I signed up for and you know I can't legally bet on sports in this state, so I might as well throw two dollars a week at some horseshit game.
Speaker 1:I the thing that boggles my mind, and I'm not an expert in unity whatsoever, but I have built stuff in unity. Now I actually have some stuff that I've published in unity that you guys will never play, because it's stuff that nobody will ever play, but that's okay. Well, people will play, but not you guys. I Don't understand how, how difficult that is, because it's not hard, like it's not hard to put a wall to a floor, like you have to take time to do it, but it's not difficult. I don't get it. It makes no sense to me.
Speaker 3:Here's what I don't understand it's every time that I get these wonderful assignments from the two of you guys, of these games to play, I always go and I search the Microsoft Store first to see if I can find it on the Microsoft Store, because I will gladly pay the extra I'll say $5, $10 for the game If I can play it on the Xbox and potentially get achievements from it and use an adult controller. Why is it that Nintendo lets these bullshit games on their system?
Speaker 1:when your other system does? Yeah, that's a good question. That is a good question. It used to be the Nintendo seal of approval.
Speaker 3:That went on everything and it was on their games. It didn't get published unless Nintendo took a look at it and was like, yeah, your game lives up to our standards. And now Nintendo is just like we don't have any standards. It's 2.30 in the morning and everybody else said no to me.
Speaker 1:That's crazy, though, because they do have a process. Remember when we had Barry on the show from Premium Edition Games? Remember that? Which time? Well, yeah, well, one of the times, and he talked about how, when you make a physical copy, make physical game, it has to go through this pretty rigorous procedure, yeah, but that's for physical copy.
Speaker 2:Nintendo has to sign off on it. That's for physical copy, but it's for physical games.
Speaker 1:Yeah, that's why I was just like oh yeah, I guess it's physical copy, so I guess it might be different for a digital.
Speaker 3:For a digital copy if they respond to an email, Nintendo is pressing publish at that exact second.
Speaker 1:Yeah Well, and I guess the other thought is like Nintendo doesn't care, like if you want to patch the game, fine, patch the game, they won't do that, but if you want to, they don't care. Right, but it is weird. You would think that they'd have more standards about some of these games. I don't know, I don't know. But then our segment wouldn't exist if it wasn't for this.
Speaker 3:So there's that, so you're playing bad games on the Xbox that are at least tolerable because they don't just push publish on every email that comes in.
Speaker 1:Oh, that's funny. Well, next week, if this makes you feel any better. Next week, our idea was that we'll play some of the demo games that we picked out from the Xbox store, and we'll talk about those next week.
Speaker 3:Does that make you feel better, phil? Yeah, it means I save a couple of dollars this week.
Speaker 1:Yeah, yeah.
Speaker 3:And you're not playing.
Speaker 1:Yeah, yeah, if you win, let us know. But yeah, so that's next week, okay, well, before we head out, why don't we tell the good folks how they can find us on social media? So, mike, how can people find you on social media?
Speaker 2:You can find me at PezGuyMike.
Speaker 1:And Phil, how can people find you? I'm at Beat Out 23. Also, you're on threads too now, am I? Yes, you added me as a friend. I don't remember how many of this goes. I signed up for like six things.
Speaker 3:That day. I'm also on Blue Sky as well, and I don't know how to use that either.
Speaker 1:How did you get that's BS man. If you get an invite, can you send it to me please? That means I have to figure out how to use the app. Oh my God, oh my God, listeners. You can find us on Twitter, at GamerheadsPod. You can find us on threads as well at Gamerheads Podcast. You can also find us on Instagram at Gamerheads Podcast.
Speaker 3:How do I have 123 friend requests on the switch? What the hell is going on here?
Speaker 1:And then you can find me on Twitter at NintendoRodge. And then, lastly, you can find all of our podcast episodes, along with reviews and articles and news as well, on our website at GamerheadsPodcastcom. Well, mike, thank you so much for joining us this week. No problem. And Phil, thank you so much for joining us this week, do you?
Speaker 3:know you can't even access your clips on the Switch online app. Gimmick thing.
Speaker 2:I mean thanks for having me.
Speaker 1:I was going to upload clips from Deep Space 9743. I don't know. Hey, it's not the Xbox. Phil, it's not the Xbox. Well, where are this Listeners? Thank you so much for giving us a listen. If you like what you hear, leave us a review. Not only does that help us grow our show, because we want to hear feedback from you but also Commodore 64.
Speaker 1:But also it allows other gamers. Like you find our show, so please leave us a review. With that, everyone stay safe and game on, and we'll talk to you next week. Bye so long, take care.